M:tG card similarity search
3WW · Creature — Spirit
When Spiritual Guardian enters the battlefield, you gain 4 life. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Divine Favor | 1W | Enchantment — Aura | Enchant creature When Divine Favor enters the battlefield, you gain 3 life. Enchanted creature gets +1/+3. |
Cloudblazer | 3WU | Creature — Human Scout | Flying When Cloudblazer enters the battlefield, you gain 2 life and draw two cards. 2/2 |
Graf Mole | 2G | Creature — Mole Beast | Whenever you sacrifice a Clue, you gain 3 life. 2/4 |
Chalice of Life | 3 | Artifact | {T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life. |
Nexus Wardens | 2G | Creature — Satyr Archer | Reach Constellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life. 1/4 |
Gutless Ghoul | 2B | Snow Creature — Zombie | {1}, Sacrifice a creature: You gain 2 life. 2/2 |
Staff of the Flame Magus | 3 | Artifact | Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life. |
Mournful Zombie | 2B | Creature — Zombie | {W}, {T}: Target player gains 1 life. 2/1 |
Staff of the Mind Magus | 3 | Artifact | Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life. |
Tocasia's Onulet | 5 | Artifact Creature — Construct | When Tocasia's Onulet leaves the battlefield, you gain 2 life. Unearth {3}{W} ({3}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4 |