M:tG card similarity search
3WW · Creature — Spirit
When Spiritual Guardian enters the battlefield, you gain 4 life. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Grove of the Burnwillows | Land | {T}: Add {C}. {T}: Add {R} or {G}. Each opponent gains 1 life. | |
Archangel's Light | 7W | Sorcery | You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library. |
Kambal, Consul of Allocation | 1WB | Legendary Creature — Human Advisor | Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life. 2/3 |
Relief Captain | 2WW | Creature — Kor Knight Ally | When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.) 3/2 |
Dovin's Acuity | 1WU | Enchantment | When Dovin's Acuity enters the battlefield, you gain 2 life and draw a card. Whenever you cast an instant spell during your main phase, you may return Dovin's Acuity to its owner's hand. |
Flourishing Hunter | 4GG | Creature — Wolf Spirit | When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control. 6/6 |
Fumigate | 3WW | Sorcery | Destroy all creatures. You gain 1 life for each creature destroyed this way. |
Parasitic Grasp | 1B | Instant | Cleave {1}{B}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Parasitic Grasp deals 3 damage to target [Human] creature. You gain 3 life. |
Oust | W | Sorcery | Put target creature into its owner's library second from the top. Its controller gains 3 life. |
Thoughtleech | GG | Enchantment | Whenever an Island an opponent controls becomes tapped, you may gain 1 life. |