Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spiritual Sanctuary

2WW · Enchantment

At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Inspiring Cleric 2WCreature — Vampire Cleric When Inspiring Cleric enters the battlefield, you gain 4 life. 3/2
Centaur Healer 1GWCreature — Centaur Cleric When Centaur Healer enters the battlefield, you gain 3 life. 3/3
Stormfist Crusader BRCreature — Human Knight Menace At the beginning of your upkeep, each player draws a card and loses 1 life. 2/2
Seraph Sanctuary Land When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {C}.
Peace Strider 4Artifact Creature — Construct When Peace Strider enters the battlefield, you gain 3 life. 3/3
Gerrard's Wisdom 2WWSorcery You gain 2 life for each card in your hand.
Presence of the Wise 2WWSorcery You gain 2 life for each card in your hand.
Profane Memento 1Artifact Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.
Bloodsoaked Reveler Creature — Vampire At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {4}{B}: Each opponent loses 2 life and you gain 2 life. 3/3
Moroii 2UBCreature — Vampire Flying At the beginning of your upkeep, you lose 1 life. 4/4
Page 21