Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spiritualize

2W · Instant

Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Crimson Wisps RInstant Target creature becomes red and gains haste until end of turn. Draw a card.
Survival Cache 2WSorcery You gain 2 life. Then if you have more life than an opponent, draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Shackles of Treachery 2RSorcery Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."
Cho-Arrim Alchemist WCreature — Human Spellshaper {1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. 1/1
Ripjaw Raptor 2GGCreature — Dinosaur Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card. 4/5
Necrobite 2BInstant Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Scarwood Hag 1GCreature — Hag {G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) {T}: Target creature loses forestwalk until end of turn. 1/1
Dual Doomsuits Artifact — Contraption Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead.
Combo Attack 2GSorcery Two target creatures your team controls each deal damage equal to their power to target creature.
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