M:tG card similarity search
2W · Instant
Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Cacophony Scamp | R | Creature — Phyrexian Goblin Warrior | Whenever Cacophony Scamp deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) When Cacophony Scamp dies, it deals damage equal to its power to any target. 1/1 |
Guardian Seraph | 2WW | Creature — Angel | Flying If a source an opponent controls would deal damage to you, prevent 1 of that damage. 3/4 |
Witherscale Wurm | 4GG | Creature — Wurm | Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it. 9/9 |
Sorin, Vampire Lord | 4BB | Legendary Planeswalker — Sorin | [+1]: Up to one target creature gets +2/+0 until end of turn. [−2]: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life. [−8]: Until end of turn, each Vampire you control gains "{T}: Gain control of target creature." Loyalty 4 |
Enter the God-Eternals | 2UUB | Sorcery | Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) |
Circle of Protection: Green | 1W | Enchantment | {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. |
Archon's Glory | W | Instant | Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn. |
Crimson Acolyte | 1W | Creature — Human Cleric | Protection from red {W}: Target creature gains protection from red until end of turn. 1/1 |
Circle of Protection: Artifacts | 1W | Enchantment | {2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage. |
Delif's Cone | 0 | Artifact | {T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn. |