Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spite of Mogis

R · Sorcery

Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Similar cards

Color identity:
NameManaTypeText
Boneyard Mycodrax 2BCreature — Fungus Boneyard Mycodrax's power and toughness are each equal to the number of other creature cards in your graveyard. Scavenge {4}{B} ({4}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) */*
Boneyard Wurm 1GCreature — Wurm Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard. */*
Solar Blaze 2RWSorcery Each creature deals damage to itself equal to its power.
Wave of Reckoning 4WSorcery Each creature deals damage to itself equal to its power.
Cruel Somnophage 1BCreature — Nightmare Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards. */*
Doubtless One 3WCreature — Cleric Avatar Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield. Whenever Doubtless One deals damage, you gain that much life. */*
Prismari Pledgemage U/RU/RCreature — Orc Wizard Defender Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender. 3/3
Blood RGSorcery Target creature you control deals damage equal to its power to any target. Fuse (You may cast one or both halves of this card from your hand.)
Soul's Fire 2RInstant Target creature you control deals damage equal to its power to any target.
Bloodfeather Phoenix 1RCreature — Phoenix Flying Bloodfeather Phoenix can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn. 2/2
Page 37