M:tG card similarity search
3R · Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+0 and has first strike.
Name | Mana | Type | Text |
---|---|---|---|
Fractured Loyalty | 1R | Enchantment — Aura | Enchant creature Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.) |
Lignify | 1G | Tribal Enchantment — Treefolk Aura | Enchant creature Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities. |
Wasteland Scorpion | 2B | Creature — Scorpion | Deathtouch Cycling {2} ({2}, Discard this card: Draw a card.) 2/2 |
Phalanx Tactics | 1W | Instant | Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn. |
Kird Ape | R | Creature — Ape | Kird Ape gets +1/+2 as long as you control a Forest. 1/1 |
Reprobation | 1W | Enchantment — Aura | Enchant creature Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.) |
Curse of Predation | 2G | Enchantment — Aura Curse | Enchant player Whenever a creature attacks enchanted player, put a +1/+1 counter on it. |
Woolly Mammoths | 1GG | Creature — Elephant | Woolly Mammoths has trample as long as you control a snow land. 3/2 |
Goblin Gaveleer | R | Creature — Goblin Warrior | Trample Goblin Gaveleer gets +2/+0 for each Equipment attached to it. 1/1 |
Archery Training | W | Enchantment — Aura | Enchant creature At the beginning of your upkeep, you may put an arrow counter on Archery Training. Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training." |