M:tG card similarity search
2R/WR/W · Creature — Elemental
Whenever Spitemare is dealt damage, it deals that much damage to any target. 3/3
Name | Mana | Type | Text |
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Searing Barb | 2R | Sorcery | Searing Barb deals 2 damage to any target. If it's a creature, it can't block this turn. Incubate 1. (Create an Incubator token with a +1/+1 counter on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) |
Spinning Wheel Kick | XXGG | Sorcery | Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers. |
Peak Eruption | 2R | Sorcery | Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller. |
Windswift Slice | 2G | Instant | Target creature you control deals damage equal to its power to target creature you don't control. Create a number of 1/1 green Elf Warrior creature tokens equal to the amount of excess damage dealt this way. |
Shadowheart, Cleric of Trickery | 1UB | Legendary Creature — Human Elf Cleric | Deathtouch At the beginning of your end step, Shadowheart, Cleric of Trickery deals 1 damage to each player. Whenever you lose life during your turn, draw a card. 4/4 |
Infesting Radroach | 2B | Creature — Insect Mutant | Flying Infesting Radroach can't block. Whenever Infesting Radroach deals combat damage to a player, they get that many rad counters. Whenever an opponent mills a nonland card, if Infesting Radroach is in your graveyard, you may return it to your hand. 2/2 |
Lobber Crew | 2R | Creature — Goblin Warrior | Defender {T}: Lobber Crew deals 1 damage to each opponent. Whenever you cast a multicolored spell, untap Lobber Crew. 0/4 |
Blinding Powder | 1 | Artifact — Equipment | Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Magma Giant | 5RR | Creature — Giant | When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player. 5/5 |
Maze of Shadows | Land | {T}: Add {C}. {T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn. |