Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spitfire Bastion

· Legendary Land

(Transforms from Vance's Blasting Cannons.) {T}: Add {R}. {2}{R}, {T}: Spitfire Bastion deals 3 damage to any target.

Similar cards

Color identity:
NameManaTypeText
Trophy Hunter 2GCreature — Human Archer {1}{G}: Trophy Hunter deals 1 damage to target creature with flying. Whenever a creature with flying dealt damage by Trophy Hunter this turn dies, put a +1/+1 counter on Trophy Hunter. 2/3
Shockmaw Dragon 4RRCreature — Dragon Flying Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls. 4/4
Destructive Revelry RGInstant Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.
Forethought Amulet 5Artifact At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay {3}. If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead.
Jinxed Ring 2Artifact Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Ring. (This effect lasts indefinitely.)
Witchstalker Frenzy 3RInstant This spell costs {1} less to cast for each creature that attacked this turn. Witchstalker Frenzy deals 5 damage to target creature.
Smash to Smithereens 1RInstant Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
Shadowheart, Cleric of Graves 1BBLegendary Creature — Human Elf Cleric Deathtouch, lifelink At the beginning of your end step, Shadowheart, Cleric of Graves deals 1 damage to each player. 4/4
Gallifrey Falls 4RRInstant Gallifrey Falls deals 4 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Fuse (You may cast one or both halves of this card from your hand.)
Anger of the Gods 1RRSorcery Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Page 111