Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spitfire Handler

1R · Creature — Goblin

Spitfire Handler can't block creatures with power greater than Spitfire Handler's power. {R}: Spitfire Handler gets +1/+0 until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Gristle Grinner 4BCreature — Zombie Whenever a creature dies, Gristle Grinner gets +2/+2 until end of turn. 3/3
Wojek Siren WInstant Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
Mistwalker 2UCreature — Shapeshifter Changeling (This card is every creature type.) Flying {1}{U}: Mistwalker gets +1/-1 until end of turn. 1/4
Nemesis Mask 3Artifact — Equipment All creatures able to block equipped creature do so. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Bower Passage 1GEnchantment Creatures with flying can't block creatures you control.
Hailstorm Valkyrie 3BSnow Creature — Angel Wizard Flying, trample {S}{S}: Hailstorm Valkyrie gets +2/+2 until end of turn. ({S} can be paid with one mana from a snow source.) 2/2
Stone Spirit 4RCreature — Elemental Spirit Stone Spirit can't be blocked by creatures with flying. 4/3
Demonic Dread 1BRSorcery Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Target creature can't block this turn.
Metathran Soldier 1UCreature — Metathran Soldier Metathran Soldier can't be blocked. 1/1
Armored Armadillo WCreature — Armadillo Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness. 0/4
Page 91