Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Splatter Thug

2R · Creature — Human Warrior

First strike Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 2/2

Similar cards

Color identity:
NameManaTypeText
Bull-Rush Bruiser 3RCreature — Minotaur Warrior Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn. 4/3
Twinblade Geist 1WCreature — Spirit Warrior Double strike Disturb {2}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1
Balan, Wandering Knight 2WWLegendary Creature — Cat Knight First strike Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. {1}{W}: Attach all Equipment you control to Balan. 3/3
Kelsinko Ranger WCreature — Human Ranger {1}{W}: Target green creature gains first strike until end of turn. 1/1
Illusionary Wall 4UCreature — Illusion Wall Defender, flying, first strike Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 7/4
Bolrac-Clan Basher 4RRCreature — Cyclops Warrior Double strike, trample Disguise {3}{R}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 3/2
Sky Spirit 1WUCreature — Spirit Flying, first strike 2/2
Voiceless Spirit 2WCreature — Spirit Flying, first strike 2/1
Noble Panther 1GWCreature — Cat {1}: Noble Panther gains first strike until end of turn. 3/3
Quick Draw RInstant Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.
Page 17