Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Splendid Genesis

GGGG · Sorcery

Shuffle all cards in the game together and deal them into three decks. The game continues with a new player.

Similar cards

Color identity:
NameManaTypeText
Deepmuck Desperado 2UCreature — Homarid Mercenary Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 2/4
Mindwrack Harpy 3BEnchantment Creature — Harpy Flying At the beginning of combat on your turn, each player mills three cards. 3/2
The War in Heaven 3BBBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You draw three cards and you lose 3 life. II — Mill three cards. III — Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types.
Behold the Beyond 5BBSorcery Discard your hand. Search your library for three cards, put them into your hand, then shuffle.
Shore Keeper UCreature — Trilobite {7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards. 0/3
Necromancer's Assistant 2BCreature — Zombie When Necromancer's Assistant enters the battlefield, mill three cards. 3/1
Flayed One 2BArtifact Creature — Necron Lifelink Flesh Flayer — When Flayed One enters the battlefield, mill three cards. 4/1
Sorcerer's Strongbox 4Artifact {2}, {T}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.
Mystery Key 1UArtifact — Equipment When equipped creature deals combat damage to a player, sacrifice Mystery Key. If you do, draw three cards. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
A-Case the Joint 4USorcery Draw three cards, then look at the top card of each player's library.
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