M:tG card similarity search
2G · Creature — Elemental
Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep, mill two cards. */*
Name | Mana | Type | Text |
---|---|---|---|
Tenth District Hero | 1W | Creature — Human | {1}{W}, Collect evidence 2: Tenth District Hero becomes a Human Detective with base power and toughness 4/4 and gains vigilance. {2}{W}, Collect evidence 4: If Tenth District Hero is a Detective, it becomes a legendary creature named Mileva, the Stalwart, it has base power and toughness 5/5, and it gains "Other creatures you control have indestructible." 2/3 |
Graven Dominator | 4WW | Creature — Gargoyle | Flying Haunt (When this creature dies, exile it haunting target creature.) When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn. 4/4 |
Gutwrencher Oni | 3BB | Creature — Demon Spirit | Trample At the beginning of your upkeep, discard a card if you don't control an Ogre. 5/4 |
Skinshifter | 1G | Creature — Human Shaman | {G}: Choose one. Activate only once each turn. • Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample. • Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying. • Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8. 1/1 |
Humble | 1W | Instant | Until end of turn, target creature loses all abilities and has base power and toughness 0/1. |
Ovinize | 1U | Instant | Until end of turn, target creature loses all abilities and has base power and toughness 0/1. |
Shellephant | 1GG | Creature — Turtle and/or Elephant | {0}: Choose one. You may activate this ability while Shellephant is in any zone. • Shellephant has base power and toughness 1/4. • Shellephant has base power and toughness 3/3. ?/? |
Lich-Knights' Conquest | 4B | Sorcery | Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. |
Cogwork Progenitor | 1W | Artifact Creature — Gnome | At the beginning of your end step, you may exile another artifact you control or an artifact card in your graveyard. If you do, seek an artifact card. That card perpetually has base power and toughness 1/1 and becomes a Gnome creature in addition to its other types. 2/2 |
Toy Boat | 3 | Artifact Creature — Ship | Cumulative upkeep—Say "Toy Boat" quickly. (At the beginning of your upkeep, put an age counter on Toy Boat, then sacrifice it unless you say "Toy Boat" once for each age counter on it—without pausing between or fumbling it.) 3/3 |