Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Split-Tail Miko

1W · Creature — Fox Cleric

{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Fathom Fleet Cutthroat 3BCreature — Human Pirate When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. 3/3
Fireslinger 1RCreature — Human Wizard {T}: Fireslinger deals 1 damage to any target and 1 damage to you. 1/1
Reckless Embermage 3RCreature — Human Wizard {1}{R}: Reckless Embermage deals 1 damage to any target and 1 damage to itself. 2/2
Torch the Tower RInstant Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. If a permanent dealt damage by Torch the Tower would die this turn, exile it instead.
Ill-Tempered Loner 2RRCreature — Human Werewolf Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target. {1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Brothers of Fire 1RRCreature — Human Shaman {1}{R}{R}: Brothers of Fire deals 1 damage to any target and 1 damage to you. 2/2
Grisly Sigil BSorcery Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Choose target creature or planeswalker. If it was dealt noncombat damage this turn, Grisly Sigil deals 3 damage to it and you gain 3 life. Otherwise, Grisly Sigil deals 1 damage to it and you gain 1 life.
Invasion of Regatha 2RBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Regatha enters the battlefield, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature.
Morning Apparition Creature — Spirit Soldier Flying, vigilance If Morning Apparition would be put into a graveyard from anywhere, exile it instead. 2/1
Drogskol Armaments Enchantment — Aura Enchant creature Enchanted creature gets +2/+2. If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.
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