M:tG card similarity search
3G · Sorcery
Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.
Name | Mana | Type | Text |
---|---|---|---|
Deadly Grub | 2B | Creature — Insect | Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadly Grub dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.) 3/1 |
Verdeloth the Ancient | 4GG | Legendary Creature — Treefolk | Kicker {X} (You may pay an additional {X} as you cast this spell.) Saproling creatures and other Treefolk creatures get +1/+1. When Verdeloth the Ancient enters the battlefield, if it was kicked, create X 1/1 green Saproling creature tokens. 4/7 |
Selesnya Guildmage | G/WG/W | Creature — Elf Wizard | {3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn. 2/2 |
Wirewood Hivemaster | 1G | Creature — Elf | Whenever another nontoken Elf enters the battlefield, you may create a 1/1 green Insect creature token. 1/1 |
Fertile Imagination | 2GG | Sorcery | Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) |
Phyrexian Swarmlord | 4GG | Creature — Phyrexian Insect Horror | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have. 4/4 |
Herd Baloth | 3GG | Creature — Beast | Whenever one or more +1/+1 counters are put on Herd Baloth, you may create a 4/4 green Beast creature token. 4/4 |
One Dozen Eyes | 5G | Sorcery | Choose one — • Create a 5/5 green Beast creature token. • Create five 1/1 green Insect creature tokens. Entwine {G}{G}{G} (Choose both if you pay the entwine cost.) |
Giant Slug | 1B | Creature — Slug | {5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.) 1/1 |
Scuttletide | 1U | Enchantment | {1}, Discard a card: Create a 0/3 blue Crab creature token. Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard. |