Card Codex

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17 May 2024: Card library updated.

Spore Cloud

1GG · Instant

Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.

Similar cards

Color identity:
NameManaTypeText
Dragon Turtle 1UUCreature — Dragon Turtle Flash Drag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps. 3/5
Rimescale Dragon 5RRSnow Creature — Dragon Flying {2}{S}: Tap target creature and put an ice counter on it. ({S} can be paid with one mana from a snow source.) Creatures with ice counters on them don't untap during their controllers' untap steps. 5/5
Gaze of the Gorgon 3B/GInstant ({B/G} can be paid with either {B} or {G}.) Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
Famished Paladin 1WCreature — Vampire Knight Famished Paladin doesn't untap during your untap step. Whenever you gain life, untap Famished Paladin. 3/3
Thousand Moons Infantry 2WCreature — Human Soldier Untap Thousand Moons Infantry during each other player's untap step. 2/4
Labyrinth of Skophos Land {T}: Add {C}. {4}, {T}: Remove target attacking or blocking creature from combat.
Smoke RREnchantment Players can't untap more than one creature during their untap steps.
Fogwalker 1UCreature — Spirit Skulk (This creature can't be blocked by creatures with greater power.) When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. 1/3
Healer's Headdress 2Artifact — Equipment Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to any target this turn." {W}{W}: Attach Healer's Headdress to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Vigor 3GGGCreature — Elemental Incarnation Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
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