Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sporeweb Weaver

2G · Creature — Spider

Reach, hexproof from blue Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token. 1/4

Similar cards

Color identity:
NameManaTypeText
Sifter of Skulls 3BCreature — Eldrazi Devoid (This card has no color.) Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) 4/3
Hanweir Garrison 2RCreature — Human Soldier Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking. (Melds with Hanweir Battlements.) 2/3
Spiritual Sanctuary 2WWEnchantment At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.
Wet Willie of the Damned 2BBSorcery Wet Willie of the Damned deals 2½ damage to any target and you gain 2½ life.
Maestros Diabolist UBRCreature — Vampire Warrior Deathtouch, haste Whenever Maestros Diabolist attacks, if you don't control a Devil token, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." 1/4
Cabaretti Charm RGWInstant Choose one — • Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker. • Creatures you control get +1/+1 and gain trample until end of turn. • Create two 1/1 green and white Citizen creature tokens.
Circuit Mender 3Artifact Creature — Insect When Circuit Mender enters the battlefield, you gain 2 life. When Circuit Mender leaves the battlefield, draw a card. 2/3
Watchful Giant 5WCreature — Giant Soldier When Watchful Giant enters the battlefield, create a 1/1 white Human creature token. 3/6
Honor Troll 2GCreature — Troll Druid Vigilance If you would gain life, you gain that much life plus 1 instead. Honor Troll gets +2/+1 as long as you have 25 or more life. 2/3
Staff of the Sun Magus 3Artifact Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.
Page 164