M:tG card similarity search
1U · Enchantment — Aura
Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island.
Name | Mana | Type | Text |
---|---|---|---|
Spelunking | 2G | Enchantment | When Spelunking enters the battlefield, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter the battlefield untapped. |
Enchantress's Presence | 2G | Enchantment | Whenever you cast an enchantment spell, draw a card. |
Rad Rascal | 3R | Creature — Devil Employee | When Rad Rascal enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 3/3 |
Tatyova, Benthic Druid | 3GU | Legendary Creature — Merfolk Druid | Landfall — Whenever a land enters the battlefield under your control, you gain 1 life and draw a card. 3/3 |
Aura Blast | 1W | Instant | Destroy target enchantment. Draw a card. |
Malevolent Witchkite | 4BB | Creature — Dragon Warlock | Flying When Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards. 5/4 |
Fissure Wizard | 1R | Creature — Goblin Wizard | When Fissure Wizard enters the battlefield, you may discard a card. If you do, draw a card. 2/1 |
Potion of Healing | 1W | Artifact | When Potion of Healing enters the battlefield, draw a card. {W}, {T}, Sacrifice Potion of Healing: You gain 3 life. |
Errand-Rider of Gondor | 2W | Creature — Human Soldier | When Errand-Rider of Gondor enters the battlefield, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library. 3/2 |
Professor of Symbology | 1W | Creature — Kor Cleric | When Professor of Symbology enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 2/1 |