M:tG card similarity search
2G · Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Name | Mana | Type | Text |
---|---|---|---|
Knowledge Exploitation | 5UU | Tribal Sorcery — Rogue | Prowl {3}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles. |
Realm Razer | 3RGW | Creature — Beast | When Realm Razer enters the battlefield, exile all lands. When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control. 4/2 |
Metal Fatigue | 2W | Instant | Tap all artifacts. |
Tom Bombadil | WUBRG | Legendary Creature — God Bard | As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. 4/4 |
Put Away | 2UU | Instant | Counter target spell. You may shuffle up to one target card from your graveyard into your library. |
Molten Rain | 1RR | Sorcery | Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller. |
Trove Mage | 2U | Creature — Human Wizard | When Trove Mage enters the battlefield, seek an artifact card from among the top ten cards of your library, then shuffle. 2/2 |
Green Sun's Twilight | XG | Sorcery | Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order. |
Exotic Disease | 4B | Sorcery | Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control. |
Stronghold Gambit | 1R | Sorcery | Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield. |