M:tG card similarity search
· Land
{T}: Add {C}. {4}, {T}: Create a 0/1 white Goat creature token. {T}, Sacrifice X Goats: Add X mana of any one color. You gain X life.
Name | Mana | Type | Text |
---|---|---|---|
Mana Flare | 2R | Enchantment | Whenever a player taps a land for mana, that player adds one mana of any type that land produced. |
Oath of Jace | 2U | Legendary Enchantment | When Oath of Jace enters the battlefield, draw three cards, then discard two cards. At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control. |
Hellion Crucible | Land | {T}: Add {C}. {1}{R}, {T}: Put a pressure counter on Hellion Crucible. {1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Create a 4/4 red Hellion creature token with haste. (It can attack and {T} as soon as it comes under your control.) | |
Launch the Fleet | W | Sorcery | Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking." |
Scaled Nurturer | 1G | Creature — Dragon Druid | {T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life. 0/2 |
Vernal Bloom | 3G | Enchantment | Whenever a Forest is tapped for mana, its controller adds an additional {G}. |
Sea Gate | Land — Gate | Sea Gate enters the battlefield tapped. As Sea Gate enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color. | |
Thriving Isle | Land | Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color. | |
Protect the Negotiators | 1U | Instant | Kicker {W} (You may pay an additional {W} as you cast this spell.) If this spell was kicked, create a 1/1 white Soldier creature token. Counter target spell unless its controller pays {1} for each creature you control. |
Rattleclaw Mystic | 1G | Creature — Human Shaman | {T}: Add {G}, {U}, or {R}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Rattleclaw Mystic is turned face up, add {G}{U}{R}. 2/1 |