M:tG card similarity search
· Land
{T}: Add {C}. {4}, {T}: Create a 0/1 white Goat creature token. {T}, Sacrifice X Goats: Add X mana of any one color. You gain X life.
Name | Mana | Type | Text |
---|---|---|---|
Now for Wrath, Now for Ruin! | 3W | Sorcery | Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you. |
Agonizing Syphon | 3B | Sorcery | Agonizing Syphon deals 3 damage to any target and you gain 3 life. |
Dark Nourishment | 4B | Instant | Dark Nourishment deals 3 damage to any target. You gain 3 life. |
Essence Drain | 4B | Sorcery | Essence Drain deals 3 damage to any target and you gain 3 life. |
Intervention | 2RW | Instant | Intervention deals 3 damage to any target and you gain 3 life. |
Lightning Helix | RW | Instant | Lightning Helix deals 3 damage to any target and you gain 3 life. |
Vampiric Feast | 5BB | Sorcery | Vampiric Feast deals 4 damage to any target and you gain 4 life. |
Warleader's Helix | 2RW | Instant | Warleader's Helix deals 4 damage to any target and you gain 4 life. |
Jaddi Offshoot | G | Creature — Plant | Defender Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. 0/3 |
Protean Hydra | XG | Creature — Hydra | Protean Hydra enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step. 0/0 |