Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Springleaf Drum

1 · Artifact

{T}, Tap an untapped creature you control: Add one mana of any color.

Similar cards

Color identity:
NameManaTypeText
Wintermoon Mesa Land Wintermoon Mesa enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands.
Matsu-Tribe Sniper 1GCreature — Snake Warrior Archer {T}: Matsu-Tribe Sniper deals 1 damage to target creature with flying. Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 1/1
Steel Exemplar 5Artifact Creature — Wizard Trample Steel Exemplar enters the battlefield with two +1/+1 counters on it unless two or more colors of mana were spent to cast it. 4/4
Catapult Master 3WWCreature — Human Soldier Tap five untapped Soldiers you control: Exile target creature. 3/3
Angelic Benediction 3WEnchantment Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature.
Blessing of the Nephilim WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each of its colors.
Steward of Valeron GWCreature — Human Druid Knight Vigilance {T}: Add {G}. 2/2
Scrying Glass 2Artifact {3}, {T}: Choose a number greater than 0 and a color. Target opponent reveals their hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card.
Turnabout 2UUInstant Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
Fifty Feet of Rope 1Artifact Climb Over — {T}: Target Wall can't block this turn. Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step. Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Page 167