M:tG card similarity search
4R · Creature — Ogre Berserker
Sprinting Warbrute attacks each combat if able. Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 5/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Kolaghan Stormsinger | R | Creature — Human Shaman | Haste Megamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn. 1/1 |
| Akroma, Vision of Ixidor | 5WW | Legendary Creature — Angel | Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. Partner 6/6 |
| GO TO JAIL | W | Enchantment | When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield. At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL. |
| Lava Coil | 1R | Sorcery | Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead. |
| Magma Spray | R | Instant | Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead. |
| Puncturing Blow | 2RR | Sorcery | Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead. |
| Reduce to Ashes | 4R | Sorcery | Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead. |
| Scorchmark | 1R | Instant | Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead. |
| Angelic Wall | 1W | Creature — Wall | Defender (This creature can't attack.) Flying 0/4 |
| Wall of Air | 1UU | Creature — Wall | Defender, flying (This creature can't attack, and it can block creatures with flying.) 1/5 |