Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sprouting Goblin

1R · Creature — Goblin Druid

Kicker {G} (You may pay an additional {G} as you cast this spell.) When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. {R}, {T}, Sacrifice a land: Draw a card. 2/2

Similar cards

Color identity:
NameManaTypeText
Thornscape Battlemage 2GCreature — Elf Wizard Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to any target. When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact. 2/2
Martyr of Bones BCreature — Human Wizard {1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard. 1/1
Sarkhan, Dragonsoul 4RRLegendary Planeswalker — Sarkhan [+2]: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control. [−3]: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker. [−9]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle. Loyalty 5
Molten Psyche 1RRSorcery Each player shuffles the cards from their hand into their library, then draws that many cards. Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
Garna, the Bloodflame 3BRLegendary Creature — Human Warrior Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste. 3/3
Peer Through Depths 1UInstant — Arcane Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Soothsaying UEnchantment {3}{U}{U}: Shuffle your library. {X}: Look at the top X cards of your library, then put them back in any order.
Jon Irenicus, the Exile 2UBLegendary Creature — Elf Wizard At the beginning of your end step, draw a card if your library has more cards in it than target opponent's library. Otherwise, each opponent mills five cards. 3/5
Smuggler's Surprise GInstant Spree (Choose one or more additional costs.) + {2} — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand. + {4}{G} — You may put up to two creature cards from your hand onto the battlefield. + {1} — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
Animal Magnetism 4GSorcery Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
Page 348