Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Squeak By

W · Sorcery — Adventure

Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.

Similar cards

Color identity:
NameManaTypeText
Blood Mist 3REnchantment At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
Unfortunate Accident BInstant Spree (Choose one or more additional costs.) + {2}{B} — Destroy target creature. + {1} — Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Domineering Will 3UInstant Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.
Royal Treatment GInstant Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)
Oakheart Dryads 2GEnchantment Creature — Nymph Dryad Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. 2/3
Finishing Move 2GSorcery You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control.
Jorubai Murk Lurker 2UCreature — Leech Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp. {1}{B}: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) 1/3
Catastrophe 4WWSorcery Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
Retrieval Agent 3UCreature — Human Soldier {2}: Retrieval Agent gets +1/-1 until end of turn. 2/5
Exert Influence 4USorcery Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell.
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