Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Squeak By

W · Sorcery — Adventure

Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.

Similar cards

Color identity:
NameManaTypeText
Kaseto, Orochi Archmage 1GULegendary Creature — Snake Wizard {G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn. 2/2
Joraga Invocation 4GGSorcery Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.
Orgg 3RRCreature — Orgg Trample Orgg can't attack if defending player controls an untapped creature with power 3 or greater. Orgg can't block creatures with power 3 or greater. 6/6
War-Name Aspirant 1RCreature — Human Warrior Raid — War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn. War-Name Aspirant can't be blocked by creatures with power 1 or less. 2/1
Roar of Challenge 2GSorcery All creatures able to block target creature this turn do so. Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.
Savage Swipe GSorcery Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Minamo Sightbender 1UCreature — Human Wizard {X}, {T}: Target creature with power X or less can't be blocked this turn. 1/2
Goblin Mutant 2RRCreature — Goblin Mutant Trample Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater. Goblin Mutant can't block creatures with power 3 or greater. 5/3
Reprisal 1WInstant Destroy target creature with power 4 or greater. It can't be regenerated.
Stampede Rider 2RCreature — Satyr Trample At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn. 2/3
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