Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Squelching Leeches

2BB · Creature — Leech

Squelching Leeches's power and toughness are each equal to the number of Swamps you control. */*

Similar cards

Color identity:
NameManaTypeText
Beguiler of Wills 3UUCreature — Human Wizard {T}: Gain control of target creature with power less than or equal to the number of creatures you control. 1/1
Bedrock Tortoise 3GCreature — Turtle As long as it's your turn, creatures you control have hexproof. Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. 0/6
Chameleon Spirit 3UCreature — Illusion Spirit As Chameleon Spirit enters the battlefield, choose a color. Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control. */*
Ghastly Demise BInstant Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
Animate Library 4UUEnchantment — Aura Enchant your library Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library. If enchanted library would leave the battlefield, exile Animate Library instead.
Greensleeves, Maro-Sorcerer 3GGLegendary Creature — Elemental Protection from planeswalkers and from Wizards Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token. */*
Halfdane 1WUBLegendary Creature — Shapeshifter At the beginning of your upkeep, change Halfdane's base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep. 3/3
Dwarven Thaumaturgist 2RCreature — Dwarf Shaman {T}: Switch target creature's power and toughness until end of turn. 1/2
Aquamoeba 1UCreature — Elemental Beast Discard a card: Switch Aquamoeba's power and toughness until end of turn. 1/3
Viridian Joiner 2GCreature — Elf Druid {T}: Add an amount of {G} equal to Viridian Joiner's power. 1/2
Page 18