Card Codex

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17 May 2024: Card library updated.

Squirrel Mob

1GG · Creature — Squirrel

Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. 2/2

Similar cards

Color identity:
NameManaTypeText
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Merfolk Cave-Diver 2UCreature — Merfolk Scout Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn. 2/4
Blight Sickle 2Artifact — Equipment Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) Equip {2}
Charging Bandits 4BCreature — Human Rogue Whenever Charging Bandits attacks, it gets +2/+0 until end of turn. 3/3
Rage-Scarred Berserker 4BCreature — Minotaur Berserker When Rage-Scarred Berserker enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 5/4
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