Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Squirrel Wrangler

2GG · Creature — Human Druid

{1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens. {1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Start Your Engines 3RSorcery Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.
Magus of the Order 2GGCreature — Human Wizard {G}, {T}, Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the battlefield, then shuffle. 3/3
Ambitious Assault 2RInstant Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.)
Hidden Herd GEnchantment When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature.
Faerie Formation 4UCreature — Faerie Flying {3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card. 5/4
Consuming Rage Sorcery Whenever a Minotaur attacks this turn, it gets +2/+0 until end of turn. Destroy that creature at end of combat.
Roterothopter 1Artifact Creature — Thopter Flying {2}: Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn. 0/2
Voice of Duty 3WCreature — Angel Flying, protection from green 2/2
Frontline Devastator 3RCreature — Zombie Minotaur Warrior Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) {1}{R}: Frontline Devastator gets +1/+0 until end of turn. 3/3
Vedalken Plotter 2UCreature — Vedalken Wizard When Vedalken Plotter enters the battlefield, exchange control of target land you control and target land an opponent controls. 1/1
Page 221