Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Squirrel-Powered Scheme

2B · Enchantment

Increase the result of each die you roll by 2.

Similar cards

Color identity:
NameManaTypeText
Taigam's Scheming 1USorcery Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Lurking Crocodile 2GCreature — Crocodile Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 2/2
Scooch 1BInstant Add or subtract 1 from target creature's power, target player's life total, or target die roll's result. Draw a card.
Consuming Aetherborn 3BCreature — Aetherborn Vampire Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Lifelink 2/2
Lead by Example 1GInstant Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Jade Avenger 1GCreature — Frog Samurai Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) 2/2
Gorger Wurm 3RGCreature — Wurm Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) 5/5
Sinister Starfish 1BCreature — Starfish {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 0/3
Ichorspit Basilisk 2GCreature — Phyrexian Basilisk Deathtouch Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) 1/3
Nezumi Ronin 2BCreature — Rat Samurai Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 3/1
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