Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Squirrel-Powered Scheme

2B · Enchantment

Increase the result of each die you roll by 2.

Similar cards

Color identity:
NameManaTypeText
Vegetation Abomination 2GArtifact Creature — Plant Mutant Food Deathtouch {T}, Sacrifice Vegetation Abomination: Roll a six-sided die. You gain life equal to the result. 2/2
Monoxa, Midway Manager 2BRLegendary Creature — Vampire Employee Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn. {6}: Roll a six-sided die. 3/3
Souvenir T-Shirt 3Artifact — Equipment Gear Up, sponsored by Wizards of the Coast — As Souvenir T-Shirt enters the battlefield, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results. Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second. Equip {4}
Easterling Vanguard 1BCreature — Human Warrior When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 2/1
Netherese Puzzle-Ward 3UEnchantment Focus Beam — At the beginning of your upkeep, roll a d4. Scry X, where X is the result. Perfect Illumination — Whenever you roll a die's highest natural result, draw a card.
Byway Courier 2GCreature — Human Scout When Byway Courier dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/2
Merfolk Coralsmith 2UCreature — Merfolk {1}: Merfolk Coralsmith gets +1/-1 until end of turn. When Merfolk Coralsmith dies, scry 2. 2/3
Rohirrim Lancer RCreature — Human Knight Menace (This creature can't be blocked except by two or more creatures.) When Rohirrim Lancer dies, the Ring tempts you. 1/1
Cyclopean Mummy 1BCreature — Zombie When Cyclopean Mummy dies, exile it. 2/1
Mother Kangaroo 4GHost Creature — Kangaroo When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result. 1/1
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