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17 May 2024: Card library updated.

Stab Wound

2B · Enchantment — Aura

Enchant creature Enchanted creature gets -2/-2. At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

Similar cards

Color identity:
NameManaTypeText
Squee's Embrace RWEnchantment — Aura Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, return that card to its owner's hand.
Favor of the Woods 2GEnchantment — Aura Enchant creature Whenever enchanted creature blocks, you gain 3 life.
Captivating Glance 2UEnchantment — Aura Enchant creature At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Eidolon of Countless Battles 1WWEnchantment Creature — Spirit Bestow {2}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Eidolon of Countless Battles and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control. 0/0
Lure 1GGEnchantment — Aura Enchant creature All creatures able to block enchanted creature do so.
Helm of the Gods 1Artifact — Equipment Equipped creature gets +1/+1 for each enchantment you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Subversion 3BBEnchantment At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
Gleam of Authority 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. Enchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Aura Flux 2UEnchantment Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}."
Airtight Alibi 2GEnchantment — Aura Flash Enchant creature When Airtight Alibi enters the battlefield, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected. Enchanted creature gets +2/+2 and can't become suspected.
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