Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stabilizer

2 · Artifact

Players can't cycle cards.

Similar cards

Color identity:
NameManaTypeText
Subcontract BSorcery A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.
Essence Vortex 1UBInstant Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated.
Hint of Insanity 2BSorcery Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.
Togglodyte 3Artifact Creature — Golem Togglodyte enters the battlefield turned on. Whenever a player casts a spell, toggle Togglodyte's ON/OFF switch. As long as Togglodyte is turned off, it can't attack or block, and prevent all damage it would deal. 4/4
Whipgrass Entangler 2WCreature — Human Cleric {1}{W}: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1} for each Cleric on the battlefield." 1/3
Sneaky Homunculus 1UCreature — Homunculus Illusion Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater. 1/1
Incinerate 1RInstant Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
Limited Resources WEnchantment When Limited Resources enters the battlefield, each player chooses five lands they control and sacrifices the rest. Players can't play lands as long as ten or more lands are on the battlefield.
Halls of Mist Land Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures that attacked during their controller's last turn can't attack.
Big Game Hunter 1BBCreature — Human Rebel Assassin When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 1/1
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