M:tG card similarity search
3R · Creature — Goblin
When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Scrapbasket | 4 | Artifact Creature — Scarecrow | {1}: Scrapbasket becomes all colors until end of turn. 3/2 |
Tourach's Canticle | 3B | Sorcery | Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random. |
Flamestick Courier | 2R | Creature — Goblin | You may choose not to untap Flamestick Courier during your untap step. {2}{R}, {T}: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped. 2/1 |
Wasteland Strangler | 2B | Creature — Eldrazi Processor | Devoid (This card has no color.) When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn. 3/2 |
Pact of the Serpent | 1BB | Sorcery | Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type. |
Misleading Signpost | 2U | Artifact | Flash When Misleading Signpost enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.) {T}: Add {U}. |
Winding Way | 1G | Sorcery | Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. |
Mire Triton | 1B | Creature — Zombie Merfolk | Deathtouch When Mire Triton enters the battlefield, mill two cards and you gain 2 life. 2/1 |
Faceless Agent | 3 | Creature — Shapeshifter | Changeling When Faceless Agent enters the battlefield, seek a creature card of the most prevalent creature type in your library. 2/2 |
Magister of Worth | 4WB | Creature — Angel | Flying Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth. 4/4 |