Card Codex

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17 May 2024: Card library updated.

Staff of the Mind Magus

3 · Artifact

Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Acolyte of Aclazotz 2BCreature — Vampire Cleric {T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life. 1/4
Windgrace Acolyte 4BCreature — Cat Warrior Flying When Windgrace Acolyte enters the battlefield, mill three cards and you gain 3 life. 3/2
Drana's Emissary 1WBCreature — Vampire Cleric Ally Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. 2/2
Slitherwisp UBBCreature — Elemental Nightmare Flash Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life. 3/2
The Meathook Massacre XBBLegendary Enchantment When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn. Whenever a creature you control dies, each opponent loses 1 life. Whenever a creature an opponent controls dies, you gain 1 life.
Morbid Hunger 4BBSorcery Morbid Hunger deals 3 damage to any target. You gain 3 life. Flashback {7}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sacred Fire RWInstant Sacred Fire deals 2 damage to any target and you gain 2 life. Flashback {4}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Smiting Helix 3BSorcery Smiting Helix deals 3 damage to any target and you gain 3 life. Flashback {R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Half-Squirrel, Half- Creature — Squirrel Whenever a nontoken creature enters the battlefield, Augment {G} ({G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) -1/-0
Ajani, Inspiring Leader 4WWLegendary Planeswalker — Ajani [+2]: You gain 2 life. Put two +1/+1 counters on up to one target creature. [−3]: Exile target creature. Its controller gains 2 life. [−10]: Creatures you control gain flying and double strike until end of turn. Loyalty 5
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