M:tG card similarity search
3 · Artifact
Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Verdant Sun's Avatar | 5GG | Creature — Dinosaur Avatar | Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness. 5/5 |
Onslaught | R | Enchantment | Whenever you cast a creature spell, tap target creature. |
Safehold Duo | 3G/W | Creature — Elf Warrior Shaman | Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn. Whenever you cast a white spell, Safehold Duo gains vigilance until end of turn. 2/4 |
Turn the Earth | G | Instant | Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Rakish Crew | 2B | Enchantment | When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) |
Words of Worship | 2W | Enchantment | {1}: The next time you would draw a card this turn, you gain 5 life instead. |
Ancient Cornucopia | 2G | Artifact | Whenever you cast a spell that's one or more colors, you may gain 1 life for each of that spell's colors. Do this only once each turn. {T}: Add one mana of any color. |
Multani's Decree | 3G | Sorcery | Destroy all enchantments. You gain 2 life for each enchantment destroyed this way. |
Paraselene | 2W | Sorcery | Destroy all enchantments. You gain 1 life for each enchantment destroyed this way. |
Kadena, Slinking Sorcerer | 1BGU | Legendary Creature — Naga Wizard | The first face-down creature spell you cast each turn costs {3} less to cast. Whenever a face-down creature enters the battlefield under your control, draw a card. 3/3 |