Card Codex

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17 May 2024: Card library updated.

Staff of the Storyteller

1W · Artifact

When Staff of the Storyteller enters the battlefield, create a 1/1 white Spirit creature token with flying. Whenever you create one or more creature tokens, put a story counter on Staff of the Storyteller. {W}, {T}, Remove a story counter from Staff of the Storyteller: Draw a card.

Similar cards

Color identity:
NameManaTypeText
Millicent, Restless Revenant 5WULegendary Creature — Spirit Soldier This spell costs {1} less to cast for each Spirit you control. Flying Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying. 4/4
Hopeful Vigil 1WEnchantment When Hopeful Vigil enters the battlefield, create a 2/2 white Knight creature token with vigilance. When Hopeful Vigil is put into a graveyard from the battlefield, scry 2. {2}{W}: Sacrifice Hopeful Vigil.
Evangel of Heliod 4WWCreature — Human Cleric When Evangel of Heliod enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) 1/3
Otherworld Atlas 4Artifact {T}: Put a charge counter on Otherworld Atlas. {T}: Each player draws a card for each charge counter on Otherworld Atlas.
Join the Ranks 3WInstant Create two 1/1 white Soldier Ally creature tokens.
Resolute Reinforcements 1WCreature — Human Soldier Flash When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token. 1/1
Jenson Carthalion, Druid Exile GWLegendary Creature — Human Druid Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. {5}, {T}: Add {W}{U}{B}{R}{G}. 2/2
The Council of Four 3WULegendary Creature — Human Noble Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token. 0/8
Geist-Honored Monk 3WWCreature — Human Monk Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying. */*
Call the Cavalry 3WSorcery Create two 2/2 white Knight creature tokens with vigilance.
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