M:tG card similarity search
3 · Artifact
Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Wayward Disciple | Creature — Human Cleric | Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life. 2/4 | |
Lampad of Death's Vigil | 1B | Enchantment Creature — Nymph | {1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life. 1/3 |
Half-Squirrel, Half- | Creature — Squirrel | Whenever a nontoken creature enters the battlefield, Augment {G} ({G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) -1/-0 | |
Transcendence | 3WWW | Enchantment | You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.) |
Ashes of the Abhorrent | 1W | Enchantment | Players can't cast spells from graveyards or activate abilities of cards in graveyards. Whenever a creature dies, you gain 1 life. |
Sanguine Brushstroke | 1BB | Enchantment | When Sanguine Brushstroke enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield. Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life. |
Gloom Sower | 5BB | Creature — Horror | Whenever Gloom Sower becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life. 8/6 |
Roots of Life | 1GG | Enchantment | As Roots of Life enters the battlefield, choose Island or Swamp. Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life. |
Fallaji Excavation | 3GG | Sorcery | Create three tapped Powerstone tokens. You gain 3 life. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") |
Cruel Grimnarch | 5B | Creature — Phyrexian Cleric | Deathtouch When Cruel Grimnarch enters the battlefield, each opponent discards a card. For each opponent who can't, you gain 4 life. 5/5 |