M:tG card similarity search
WU · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."
| Name | Mana | Type | Text |
|---|---|---|---|
| Sachi, Daughter of Seshiro | 2GG | Legendary Creature — Snake Shaman | Other Snake creatures you control get +0/+1. Shamans you control have "{T}: Add {G}{G}." 1/3 |
| Conviction | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+3. {W}: Return Conviction to its owner's hand. |
| Viscerid Armor | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return Viscerid Armor to its owner's hand. |
| Phantom Wings | 1U | Enchantment — Aura | Enchant creature Enchanted creature has flying. Sacrifice Phantom Wings: Return enchanted creature to its owner's hand. |
| Diseased Vermin | 2B | Creature — Rat | Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it. At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it. 1/1 |
| Archery Training | W | Enchantment — Aura | Enchant creature At the beginning of your upkeep, you may put an arrow counter on Archery Training. Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training." |
| A-Cloister Gargoyle | 1W | Artifact Creature — Gargoyle | When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. 0/3 |
| Lightform | 1WW | Enchantment | When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and lifelink. |
| Gisa's Favorite Shovel | 1B | Legendary Artifact — Equipment | Equipped creature gets +2/+0 and has menace. Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token. (It's a 2/2 black Zombie creature.) Equip {4} |
| Genju of the Fens | B | Enchantment — Aura | Enchant Swamp {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand. |