Card Codex

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17 May 2024: Card library updated.

Stain the Mind

4B · Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

Similar cards

Color identity:
NameManaTypeText
Dwarven Recruiter 2RCreature — Dwarf When Dwarven Recruiter enters the battlefield, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order. 2/2
Twinning Glass 4Artifact {1}, {T}: You may cast a spell from your hand without paying its mana cost if it has the same name as a spell that was cast this turn.
Call the Gatewatch 2WSorcery Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
Thieving Sprite 2BCreature — Faerie Rogue Flying When Thieving Sprite enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. 1/1
Jungle Creeper 1BGCreature — Elemental {3}{B}{G}: Return Jungle Creeper from your graveyard to your hand. 3/3
Splitting Headache 3BSorcery Choose one — • Target player discards two cards. • Target player reveals their hand. You choose a card from it. That player discards that card.
Sanitarium Skeleton BCreature — Skeleton {2}{B}: Return Sanitarium Skeleton from your graveyard to your hand. 1/2
Nezumi Shortfang 1BCreature — Rat Rogue {1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang. 1/1
Decompose 1BSorcery Exile up to three target cards from a single graveyard.
Fortunate Few 3WWSorcery Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
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