Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stalking Yeti

2RR · Snow Creature — Yeti

When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti. {2}{S}: Return Stalking Yeti to its owner's hand. Activate only as a sorcery. ({S} can be paid with one mana from a snow source.) 3/3

Similar cards

Color identity:
NameManaTypeText
Kujar Seedsculptor 1GCreature — Elf Druid When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control. 1/2
Explosion XUURRInstant Explosion deals X damage to any target. Target player draws X cards.
Rimewind Cryomancer 3UCreature — Human Wizard {1}, {T}: Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.) 2/3
Legion Guildmage RWCreature — Human Wizard {5}{R}, {T}: Legion Guildmage deals 3 damage to each opponent. {2}{W}, {T}: Tap another target creature. 2/2
Electrickery RInstant Electrickery deals 1 damage to target creature you don't control. Overload {1}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Mizzium Mortars 1RSorcery Mizzium Mortars deals 4 damage to target creature you don't control. Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Kodama of the East Tree 4GGLegendary Creature — Spirit Reach Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. Partner (You can have two commanders if both have partner.) 6/6
The Grand Calcutron WULegendary Artifact The Grand Calcutron can be your commander. When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards). Players can only play the first card of their program. If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead. At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference.
Soaring Seacliff Land Soaring Seacliff enters the battlefield tapped. When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn. {T}: Add {U}.
Scurry of Gremlins 2RWEnchantment When Scurry of Gremlins enters the battlefield, create two 1/1 red Gremlin creature tokens. Then you get an amount of {E} (energy counters) equal to the number of creatures you control. Pay {E}{E}{E}{E}: Creatures you control get +1/+0 and gain haste until end of turn.
Page 445