Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stalking Yeti

2RR · Snow Creature — Yeti

When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti. {2}{S}: Return Stalking Yeti to its owner's hand. Activate only as a sorcery. ({S} can be paid with one mana from a snow source.) 3/3

Similar cards

Color identity:
NameManaTypeText
Ol' Buzzbark XRGLegendary Creature — Goblin Warrior When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching. 3/3
Ruination Rioter RGCreature — Human Berserker When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard. 2/2
Jeskai Barricade 1WCreature — Wall Flash (You may cast this spell any time you could cast an instant.) Defender When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand. 0/4
Sphere of Grace 3WEnchantment If a black source would deal damage to you, prevent 2 of that damage.
Impulsive Return Sorcery Return two cards named Ecstatic Piper from Xenagos's graveyard to the battlefield. At the beginning of combat this turn, Impulsive Return deals damage to each player equal to the number of Revelers on the battlefield.
Chastise 3WInstant Destroy target attacking creature. You gain life equal to its power.
Aether Adept 1UUCreature — Human Wizard When Aether Adept enters the battlefield, return target creature to its owner's hand. 2/2
Sphere of Law 3WEnchantment If a red source would deal damage to you, prevent 2 of that damage.
Hit 1BRInstant Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's mana value.
Ghost Town Land {T}: Add {C}. {0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn.
Page 53