M:tG card similarity search
3B · Creature — Nightmare Horse
Delirium — {1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Whiteout | 1G | Instant | All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand. |
Rats' Feast | XB | Sorcery | Exile X target cards from a single graveyard. |
Ogre Battledriver | 2RR | Creature — Ogre Warrior | Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {T} this turn.) 3/3 |
Tocasia, Dig Site Mentor | 1GWU | Legendary Creature — Human Artificer | Creatures you control have vigilance and "{T}: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) {2}{G}{G}{W}{W}{U}{U}, Exile Tocasia, Dig Site Mentor from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery. 4/3 |
Daring Archaeologist | 3W | Creature — Human Artificer | When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.) 3/3 |
Brain Weevil | 3B | Creature — Insect | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Sacrifice Brain Weevil: Target player discards two cards. Activate only as a sorcery. 1/1 |
Dreams of Steel and Oil | B | Sorcery | Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards. |
Guardian Project | 3G | Enchantment | Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card. |
Make Your Own Luck | 3GU | Sorcery | Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.) |
Pull from Eternity | W | Instant | Put target face-up exiled card into its owner's graveyard. |