Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stalwart Shield-Bearers

1W · Creature — Human Soldier

Defender Other creatures you control with defender get +0/+2. 0/3

Similar cards

Color identity:
NameManaTypeText
Overgrown Battlement 1GCreature — Wall Defender {T}: Add {G} for each creature you control with defender. 0/4
Slickshot Vault-Buster 2UCreature — Human Rogue Vigilance Slickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 1/4
Phalanx Leader WWCreature — Human Soldier Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control. 1/1
Castle Embereth Land Castle Embereth enters the battlefield tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
Konda's Hatamoto 1WCreature — Human Samurai Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.) 1/2
Gravelgill Axeshark 4U/BCreature — Merfolk Soldier Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3
Joraga Invocation 4GGSorcery Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.
Thraben Standard Bearer WCreature — Human Soldier {1}{W}, {T}, Discard a card: Create a 1/1 white Human Soldier creature token. 1/1
Foundry Champion 4RWCreature — Elemental Soldier When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control. {R}: Foundry Champion gets +1/+0 until end of turn. {W}: Foundry Champion gets +0/+1 until end of turn. 4/4
Soldier of the Grey Host 3WCreature — Spirit Soldier Flash Flying When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn. 2/2
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