M:tG card similarity search
2GG · Creature — Antelope Beast
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, return a green creature you control to its owner's hand. 5/4
Name | Mana | Type | Text |
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Lantern Spirit | 2U | Creature — Spirit | Flying {U}: Return Lantern Spirit to its owner's hand. 2/1 |
Captivating Gyre | 4UU | Sorcery | Return up to three target creatures to their owners' hands. |
Bull Elephant | 3G | Creature — Elephant | When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand. 4/4 |
Research the Deep | 1U | Sorcery | Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
Neck Breaker | Creature — Werewolf | Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker. 4/3 | |
Cut the Earthly Bond | U | Instant — Arcane | Return target enchanted permanent to its owner's hand. |
Pangosaur | 2GG | Creature — Dinosaur | Whenever a player plays a land, return Pangosaur to its owner's hand. 6/6 |
Wirewood Symbiote | G | Creature — Insect | Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn. 1/1 |
Drag Under | 2U | Sorcery | Return target creature to its owner's hand. Draw a card. |
Repulse | 2U | Instant | Return target creature to its owner's hand. Draw a card. |