Card Codex

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17 May 2024: Card library updated.

Stand or Fall

3R · Enchantment

At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.

Similar cards

Color identity:
NameManaTypeText
Sanctuary Lockdown 2WEnchantment Humans you control get +1/+1. {2}, Tap two untapped Humans you control: Tap target creature an opponent controls.
Blizzard Specter 2UBSnow Creature — Specter Flying Whenever Blizzard Specter deals combat damage to a player, choose one — • That player returns a permanent they control to its owner's hand. • That player discards a card. 2/3
Watchers of the Dead 2Artifact Creature — Cat Exile Watchers of the Dead: Each opponent chooses two cards in their graveyard and exiles the rest. 2/2
Norritt 3BCreature — Imp {T}: Untap target blue creature. {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only before attackers are declared. 1/1
Hellkite Tyrant 4RRCreature — Dragon Flying, trample Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game. 6/5
Lord Skitter, Sewer King 2BLegendary Creature — Rat Noble Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard. At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." 3/3
Shimian Specter 2BBCreature — Specter Flying Whenever Shimian Specter deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles. 2/2
Call to the Void 4BSorcery Each player secretly chooses a creature they control and a creature they don't control. Then those choices are revealed. Destroy each creature chosen this way.
Noxious Hydra Breath Sorcery Choose one — Noxious Hydra Breath deals 5 damage to each player; or destroy each tapped non-Head creature.
Cerebral Confiscation 2BSorcery Choose one — • Target opponent discards two cards. • Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
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