M:tG card similarity search
1W · Creature — Human Flagbearer
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Yarok, the Desecrated | 2BGU | Legendary Creature — Elemental Horror | Deathtouch, lifelink If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 3/5 |
Silhouette | 1U | Instant | Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature this turn, prevent that damage. |
Standstill | 1U | Enchantment | When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards. |
Oppression | 1BB | Enchantment | Whenever a player casts a spell, that player discards a card. |
Arena Athlete | 1R | Creature — Human | Heroic — Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn. 2/1 |
Starlight Spectacular | 2WW | Enchantment | Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.) |
Persecute Artist | 1BB | Sorcery | Choose an artist other than Rebecca Guay. Target player reveals their hand and discards all nonland cards with art by the chosen artist. |
Soul Ransom | 2UB | Enchantment — Aura | Enchant creature You control enchanted creature. Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only your opponents may activate this ability. |
Ogre Recluse | 3R | Creature — Ogre Warrior | Whenever a player casts a spell, tap Ogre Recluse. 5/4 |
Thought Prison | 5 | Artifact | Imprint — When Thought Prison enters the battlefield, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card. Whenever a player casts a spell that shares a color or mana value with the exiled card, Thought Prison deals 2 damage to that player. |