M:tG card similarity search
· Instant
{1}, Reveal Standard Procedure from your hand: Choose an instant or sorcery card with mana value 3 or less currently legal in the Standard format. Standard Procedure becomes that card until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Ugin's Insight | 3UU | Sorcery | Scry X, where X is the highest mana value among permanents you control, then draw three cards. |
Satyr Firedancer | 1R | Enchantment Creature — Satyr | Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls. 1/1 |
You're in Command | 1W | Sorcery | Choose target creature you own and control. That creature becomes your commander. Any other commanders you have are no longer your commander. (That creature starts with a commander tax of {0}.) |
Swift Reckoning | 1W | Sorcery | Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You may cast it any time you could cast an instant.) Destroy target tapped creature. |
The Torment of Gollum | 3B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) |
Wolf of Devil's Breach | 3RR | Creature — Elemental Wolf | Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's mana value. 5/5 |
Robber Fly | 2R | Creature — Insect | Flying Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards. 1/1 |
Simic Keyrune | 3 | Artifact | {T}: Add {G} or {U}. {G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
Jasmine Seer | 3W | Creature — Human Wizard | {2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. 1/1 |
Granted | 3U | Sorcery — Adventure | You may reveal a noncreature card you own from outside the game and put it into your hand. |