M:tG card similarity search
2WW · Creature — Human Soldier
As long as you're standing, Standing Army has vigilance. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Hidden Blade | 2 | Artifact — Equipment | Flash When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn. Equipped creature gets +1/+0 and has first strike. Equip {2} |
Skyblade's Boon | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has flying. {2}{W}: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard. |
Skirsdag Flayer | 1B | Creature — Human Cleric | {3}{B}, {T}, Sacrifice a Human: Destroy target creature. 1/1 |
Ruff, Underdog Champ | 2WW | Legendary Creature — Dog Soldier | All Hounds are Dogs. (We'll errata this to be true.) First strike, lifelink Underdog — If you've lost a game this match, Ruff, Underdog Champ and other Dogs you control get +1/+1. 3/2 |
Whispersilk Cloak | 3 | Artifact — Equipment | Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2} |
Norn's Fetchling | 1W | Creature — Phyrexian Insect | Toxic 1 Corrupted — When Norn's Fetchling enters the battlefield, conjure a card named Plains into your hand. If an opponent has three or more poison counters, you may seek a nonland card instead. 1/1 |
Disciplined Duelist | GWU | Creature — Human Citizen | Double strike Disciplined Duelist enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 2/1 |
Triclopean Sight | 1W | Enchantment — Aura | Flash Enchant creature When Triclopean Sight enters the battlefield, untap enchanted creature. Enchanted creature gets +1/+1 and has vigilance. |
Porcelain Zealot | 3W | Creature — Phyrexian Soldier | At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn. 2/3 |
Rampaging Cyclops | 3R | Creature — Cyclops | Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it. 4/4 |