Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Standing Stones

3 · Artifact

{1}, {T}, Pay 1 life: Add one mana of any color.

Similar cards

Color identity:
NameManaTypeText
Sygg, River Guide WULegendary Creature — Merfolk Wizard Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn. 2/2
Highland Game 1GCreature — Elk When Highland Game dies, you gain 2 life. 2/1
Wyll of the Fiend Pact 3BRRLegendary Creature — Human Warlock When this creature specializes, you may sacrifice another creature or an artifact. When you do, draw three cards unless target opponent pays 5 life. 5/5
Priest of Ancient Lore 2WCreature — Dwarf Cleric When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card. 2/1
Jedit's Dragoons 5WCreature — Cat Soldier Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life. 2/5
Anje, Maid of Dishonor 2BRLegendary Creature — Vampire Whenever Anje, Maid of Dishonor and/or one or more other Vampires enter the battlefield under your control, create a Blood token. This ability triggers only once each turn. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {2}, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life. 4/5
Soaring Sandwing 4WWCreature — Dinosaur Flying When Soaring Sandwing enters the battlefield, you gain 3 life. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 3/5
Calculating Lich 4BBCreature — Zombie Wizard Menace Whenever a creature attacks one of your opponents, that player loses 1 life. 5/5
Athreos, God of Passage 1WBLegendary Enchantment Creature — God Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life. 5/4
Healing Hands 2WSorcery Target player gains 4 life. Draw a card.
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